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Below is a descriptive list of
Narrative
Elements related to Fiction and Non-Fiction:
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Thus, students of literature should become skilled in
utilizing them in their discussions -
THEME |
SETTING |
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the central idea of a literary work
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the underlying issue of the piece,
subject matter
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indirectly expressed
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a work can have more than one
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a universality to the message
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not the same
as “moral”
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*more than mere locale
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geographic location ("locale")
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historical era/period
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cultural milieu
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religious or social or economic
features
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climate, weather
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season of the year
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time of day
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area, region of the country or world
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type of building or room
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MOTIF |
FORESHADOWING |
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deliberately repeated images (a
pattern)
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that contribute to overall
meaning or emphasize some
important element of the work
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patterns of images, highlight some
part of the story, assist towards
meaning
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clothing = maturity, growing
up
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repeated references to a
character's changing clothes
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more feminine clothes over
tom-boy clothes
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hint at what’s to come
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hints or indications of what is to
come
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early clues (often found when
re-reading) to what eventually
happens in a story or play
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SUSPENSE |
FLASHBACK |
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a pleasurable anxiety
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an author creates (in the
complication, climax)
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to make us wonder what will happen
next
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or how a character will resolve a
crisis or conflict
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breaking the linear progression of a
narrative
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to tell of some prior occurrence
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IMAGERY |
IRONY |
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sense details
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so vivid or evocative
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that readers can see, hear,…
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words or passages that stir feelings
or memories through an appeal to the
senses;
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words, phrases, sentences that
create mental "image"
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CATEGORIES OF IMAGES:
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5 senses: sight (visual),
sound (auditory), smell (olfactory),
taste (gustatory), touch
(tactile)
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motion (kinetic),
temperature (thermal)
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surprise to our expectations
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verbal
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say one thing, mean another
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a discrepancy between
spoken/written words & their
intended meaning
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situational
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expect one thing to happen,
another does
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a contrast between hopes,
aspirations, fears & the
eventuality (character's fate)
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surprise endings
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dramatic
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we know what characters do not
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readers/audience know something
that a character does not
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STYLE |
SATIRE |
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the individuality of expression
conveyed through diction (word
choice), syntax (sentence structure,
and/or punctuation
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a writer's distinctive manner of
writing
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idiosyncratic traits of a writer
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how a person writes
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ex: journalistic; highly
subjective/stream-of-consciousness;
sardonic
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“a
literary tone used to ridicule or
make fun of human vice or weakness,
often with the intent of correcting,
or changing, the subject of the
satiric attack”
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“a literary composition, in verse
or prose, in which human folly and
vice are held up to scorn, derision,
or ridicule”
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parody:
“a humorous
or satirical imitation of a serious
piece of literature or writing”
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TONE |
MOOD |
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the writer’s tone/attitude towards
the subject
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EX: sad, mock-serious,
caring, sarcastic, awed
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atmosphere
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the
emotional content of a scene or
setting
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feeling: somber, gloomy,
joyful
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CONFLICT |
GROTESQUE |
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tension, stress, pressure
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struggle between opposing forces
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problems, antagonisms,
arguments, resistance
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effort, clashes, impediments
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obstacles to goals/desires
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creates tension, crisis, suspense
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PERSON vs.
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(internal)
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(external)
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Person, Society,
Nature/Environment
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Deity, Supernatural Entity,
Technology
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the freakish, unnatural, disgusting
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ridiculous, bizarre, extravagant,
freakish, the unnatural
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aberrations from desired norms
of harmony, balance, proportion
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used for comic or satiric effect
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satire, parody, caricature,
invective
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burlesque, black comedy, macabre
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comic relief, sick joke
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Theatre of the Absurd, Gothic
novels
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used for characterization
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physical disfigurement =
spiritual or emotional
disfigurement
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ex:
Dr.
House
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hole in leg = hole in soul
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warped leg = warped spirit
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JUXTAPOSITION |
NON-FICTION |
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contrast (like the rhetorical
strategy)
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2 disparate things set in contrast
to each other
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biography, autobiography
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history, news reports
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METAPHORS & SIMILES |
DICTION |
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link unrelated things to spark
imagination
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to
allow us to consider new thoughts
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simile uses "as" or "like"
-
metaphor implies "is"
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word
choice
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links
to meaning
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appeals to emotion, reason, &
character
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connotation
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implied meaning & attitude
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suggestions & associations
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denotation
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look
up words you do not know
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PLOT:
DEFINITION: |
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a
series of causally related
events within a story or play
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the
artistic arrangement of the elements
within a story
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the
events in their totality
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PLOT
ARRANGEMENT: |
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arranged
chronologically:
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linear
progression
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beginning, middle, end
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arranged
out
of sequence:
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the
ending first, and then what led
up to it
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arranged
"in
medias res":
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in the
middle
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("in
the midst of things")
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told in
flashback:
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retrospectively presenting the
events
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other Plot techniques:
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flash forwards
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stream-of-consciousness
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SUBPLOT:
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singular or
multiple
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functions:
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often
its function is to mirror or
accentuate the main story line
and reinforce the theme
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sometimes its function is to
offer comic relief, intrigue, or
excitement
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minor
complications
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NARRATOR:
NARRATOR: |
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The
person who tells the story
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see
Point-of-View
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TYPES: |
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UNRELIABLE NARRATOR:
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one who readers believe is
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deceptive, self-deceptive,
deluded,
or
deranged
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("Tell-Tale Heart")
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one who presents
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biased, misleading,
or
erroneous
reports
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that may (intentionally
or unintentionally)
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deceive
the reader's judgments
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concerning other characters
or actions
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NAIVE or INNOCENT NARRATOR:
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one who fails to grasp or
understand
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all the implications of the
story
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PERSONA:
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the person the author creates
to be the speaker of the poem or
story
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a
person
not to
be confused with the author
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(not
autobiographical)
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POV:
POINT-of-VIEW: |
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who’s telling the story
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how much do they know
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total omniscience
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limited omniscience
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the perspective from which a story
is presented or interpreted
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the vantage point, viewpoint
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marked by levels of
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knowledge, insight, involvement
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PERSON: |
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1st person =
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(I, we)
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from a character's perspective
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told from the perspective of one
who experienced it
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*narrator = participant in the
story
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often deemed the most
intimate
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builds lovable characters,
reader identification
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2nd person =
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(you)
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rare
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from the reader's perspective
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"you" move through the story
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3rd person =
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(he/she, they)
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from the observer's perspective
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limited or complete
omniscience
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objective or judgmental
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*narrator = non-participant in
the story
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OMNISCIENCE: |
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1.
TOTAL OMNISCIENCE:
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one that
has the knowledge of every
character's mind, heart --
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all-knowing
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can
move from one to the next as
needed
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EDITORIAL Omniscience:
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one
that offers the
occasional comment,
opinion, or judgment on the
action or characters
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IMPARTIAL Omniscience:
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one
that remains
non-judgmental -->
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OBJECTIVE
POV:
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the
narrator does NOT enter the
heart or mind of any
character
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instead, s/he tells the
story objectively and
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allows
the reader to infer the
feelings and thoughts
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conversations and actions
are presented without any
comments or judgments by
the narrator
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2. LIMITED OMNISCIENCE:
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the
thoughts, observations, feelings
are limited to one character
(not from the "I"; not
necessarily involved in the
story); a main or minor
character.
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STREAM OF
CONSCIOUSNESS:
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a type
of Limited or Selective
Omniscience
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that
presents thoughts, feelings,
impressions as they pass
through a character's mind;
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disorganized and random
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(unlike an Interior
Monologue);
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a
procession of thoughts
passing through the mind
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(term
coined by psychologist
William James).
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INTERIOR
MONOLOGUE:
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like
a
SOLILOQUY
in a play,
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this
method is an extended
presentation of a
character's thought or
feelings;
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presented
orderly
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(unlike Stream of
Consciousness)
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CHARACTERIZATION:
CHARACTER: |
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definition:
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a
person, entity, animal, OR
object
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that inhabits the story
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CHARACTER-IZATION: |
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portrayal of a character's
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personality
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physical description
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beliefs & attitudes
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personal philosophy
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developed through
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actions
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behaviors
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dialogue
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thoughts
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appearance, wardrobe
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conveyed by
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the narrator
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other characters
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the character her/himself
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how characters are developed,
described
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ethos:
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morality of person
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good/evil, does right/wrong
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CHARACTER
FUNCTIONS: |
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I.
PROTAGONIST:
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the main or central character of
the story
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the "hero" or "heroine"
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(though not necessarily brave or
courageous)
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II.
ANTAGONIST:
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the character or force who
actions
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oppose those of the Protagonist
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III.
FOIL:
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a
minor character
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who emphasizes the qualities of
another character
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through implied contrast between
them
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(foil reflects)
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IV.
ANTI-HERO:
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a
person (usually from the
20th-century)
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who is
ordinary, inglorious, not
courageous, not brave, solitary
(a loner), imperfect
or
flawed
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with
an inconsistency of
character
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and
failed goals
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these characters lack a
consistent personality or
character, self, or identity
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CHARACTER
TYPES: |
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ROUND:
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realistic,
complex, contradictory
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true-to-life, believable
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often such characters will
have sufficient motivation
for their actions, behaviors
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they have more details,
description, and are given
thoughts, feelings, and
perceptions to seem more
3-dimensional
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they
also
CHANGE,
grow, develop, fall, rise,
develop, and have epiphanies
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FLAT:
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stereotypical, 1-dimensional
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s/he usually has but one
outstanding
characteristic/trait/feature
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flat characters are NOT
necessarily Stock characters
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unlike "dynamic" Round
characters, Flat characters do
NOT change;
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*Flat characters do not
necessarily demean a work; they
serve their purposes,
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such as background or foil.
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Otherwise inflated or
expanded,
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they would distract and
detract from the main
characters and confuse the
action/plot.
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STOCK:
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an archetype or stereotype
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a literary character who
embodies a number of traits
commonly applied to or found in
a particular class or group of
people
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known typically by an
outstanding quality or trait,
often a dominant virtue or vice:
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SYMBOLISM:
SYMBOL: |
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object, place, action, or person
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that represents itself AND something
larger than itself
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“A
symbol is a person, place, or
thing that stands for or
strongly suggests something in
addition to itself, generally an
abstract idea more important
than itself”
(Skwire 437).
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it is what it is AND more than
what it is
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takes on meaning greater than
itself
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an abstraction embodied in
concrete form
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"the Word made flesh"
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abstraction: idea, quality,
concept larger than itself
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ARCHETYPAL
SYMBOLS: |
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water
= purity, life, rebirth (baptism)
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white
= purity, innocence
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black
= death, evil
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dust
=
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death
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(ashes to ashes, dust to
dust)
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stagnation
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arrested development
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idleness, pining,
languishment
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("Eveline")
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dryness, decay
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moral decay
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decay of the human spirit
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circle
= wholeness, perfection
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sea
= voyage through life
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change
for the better
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("sea
change" in Bible)
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SEXUAL
SYMBOLS: |
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PHALLIC
SYMBOL:
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an
image shaped like the male sex
organ
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one
that suggests
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male potency, virility,
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masculinity, or male
dominance
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e.g.:
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towers, snakes, guns, spears
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planes, sports cars
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YONIC
SYMBOL:
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an
image shaped like the female
breasts, uterus, or genitalia
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one
that suggests
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fecundity or female
sexuality
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e.g.:
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caves,
pots, rooms,
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apples, full-blown roses
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valleys, hills, fertile
fields
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*REMEMBER*:
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sometimes a cigar is just a
cigar
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